Thread: Loopin' Louie:: General:: speed up the game
by ProMartins can someone please make a video on how to make loopin louie speed up using different batteries or microcontoller exc...really want to do this but cant figure it out.thanks
View ArticleReply: Monopoly City:: Rules:: Re: monopoly city
by MattMartin Here is another possibility:"TAXI! Keep this card. Add/subtract up to 2 spaces BEFORE you roll dice. No action occurs on the space you have just moved to except the benefit of stopping or...
View ArticleReply: Space Crusade:: General:: Re: Custom board project
by Mekelanwheelerjs8 wrote:Hi, where do i find the blog, i looked and it said no posted blog. :soblue:That's strange, I just checked, it works just fine for...
View ArticleReply: Risk: The Lord of the Rings:: General:: Re: A New Version?
by Whaleyland Crazy! Was the Gondor vs. Mordor and Hazad a playable Risk game in itself, outside of the context as an expansion? And were there any of those special units for the other colors that were...
View ArticleReply: Monopoly City:: Variants:: Re: Monopoly City , House Rules and...
by MattMartinLos28 wrote:11. Addl funds may be obtained (except right before an auction) by selling bldgs back to the bank, at 70% of their orig...
View ArticleNew Image for Chess
by lgoldberg1945 E.S. Lowe Magnetic Chess, #815, Interior View w/Board in background.
View ArticleThread: Hex:: Strategy:: Opening strategy
by Punainen Nörtti I'm used to playing hex so that the first moves (obviously, apart from the "pie move") are played near the centre of the board. However, when I have observed really the games of...
View ArticleReply: Risk Legacy:: Rules:: Re: A question regarding missiles (no spoilers...
by lomn From the master FAQ thread and FAQ page, and per the designer, no. Keep the missiles in case you rejoin the war, though.
View ArticleReply: Don't Break the Ice:: General:: Re: question
by johningerslev In case you're still wondering, there should only be one blue thing... :surprise:
View ArticleChristmas Games - What We Got and What We Played
by Loofish The number of new games in the house this festive season was pretty limited and, for the most part, bought by me. If the Powers That Be allow it, I might add a couple more, but this has the...
View ArticleReply: Dungeons & Dragons: Conquest of Nerath Board Game:: Variants:: Re:...
by Leigh Shepherd Yeah, I think you're right about VPs for heroes - it would be much more preferable to send them to their doom in a dungeon than give points to the enemy - not being able to replace...
View ArticleReply: Monopoly City:: Variants:: Re: A few minor tweaks
by Los28tawnos76 wrote:This card swings the game way to much ...MattMartin wrote:I strongly agree with the elimination of that card OR to change its effect.Not only because that card dramatically...
View ArticleThread: Sorry!:: Rules:: Entering the "Safe Zone"
by MizGriz Must you have an exact number to enter the safe zone? For example, if I am 5 spaces away from entering the safe zone and I draw an 8, can I enter the safe zone and go three spaces into it,...
View ArticleReply: Monopoly City:: Variants:: Re: A few minor tweaks
by MattMartinLos28 wrote:[...] You need to remember .... that sometimes the card is drawn by a player who is poor [...] So the card [...] is sometimes a "good" card and tends to bring "balance" back...
View ArticleNew Image for The Game of Life
by FacelessYouthWhen Hurricane Sandy hits, the power goes out and you enjoy Life.
View ArticleReply: Sorry!:: Rules:: Re: Entering the "Safe Zone"
by zombiegod My rules state, you may not move your pawn forwards beyond your own Safety Zone entry.
View ArticleReply: Sorry!:: Rules:: Re: Entering the "Safe Zone"
by DKahntMizGriz wrote:Must you have an exact number to enter the safe zone? For example, if I am 5 spaces away from entering the safe zone and I draw an 8, can I enter the safe zone and go three...
View ArticleReply: Sorry!:: Rules:: Re: Entering the "Safe Zone"
by wargamer55MizGriz wrote:Must you have an exact number to enter the safe zone? For example, if I am 5 spaces away from entering the safe zone and I draw an 8, can I enter the safe zone and go three...
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