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Reply: Risk Legacy:: General:: Re: Moving Forward - How to take the lessons from RL to make new "Persistent" Board Games

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by Quizoid

marhawkman wrote:

that's good, but.... penalties for winning are bad. :(


I wasn't suggesting that the penalty be for you, but for the clan/faction/hero you played that game. (So that it doesn't become "the best" one.)

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